Mograph Monoliths

cubes and cubes (00000)

Playing with an old file and tried rendering it using the Physical Sky in C4D. Added some post work in After Effects, mainly Red Giant Looks, Optical Flares and a touch of grain. Would love to render this out as a short animation clip, but unfortunately I am getting very long render times. This render was 90 minutes. Perhaps I’ll try baking the AO, and possibly the GI.

I have recently purchased VRAy for C4D so I will next try rendering it with the VRAY engine and see what kind of times I get.
I know this is just an experiment, but thanks for looking!

Cinema 4D Aerodynamics and Motion Camera Test

Was messing around in Cinema 4D with no particular goal in mind. Decided to give the new aerodynamics feature a go which, like so many  things in c4d,  was a piece  of cake to set up. Added a physical sky, a touch of sub surface scattering to the paper whirligigs and used a tracer object on them to mimic dynamic trailing strings.  Rendered with the Physical renderer, and post work done in AE with a touch of Looks, OF and RSMB.